Tower Quest Legacy Free Demo Game

Tower Quest Legacy is a 5-reel, 3-row, 20-payline video slot.
This game has special symbols that are classified as Wild or Scatter. Wild (Dark Tower) substitutes for all symbols except Scatters. Meanwhile, Scatter is used to activate special features of the game. There are 2 types of Scatters: Flask Scatters (Red Flask and Blue Flask) and Bonus Scatter (Wizard).
To help form winning combinations, all WILD symbols (including temporary Wilds during features) substitute for all symbols except SCATTERS (SCATTER symbols are not available during any feature). Flask Scatters activate features depending on their color: Red triggers FREE SPINS, while Blue triggers RE-SPINS. These features can be activated at 3 different levels, depending on the number of Flask Scatters collected. Flask Scatters can appear on any reel, with up to 5 Flask Scatters possible in a single spin. When a Flask Scatter lands on a reel, it is collected immediately. 3 Bonus Scatters (Wizard) landing on reels 1, 3 and 5 trigger the BONUS GAME, a card game against the Wizard.
The Bonus Scatter (Wizard) symbol and the Red and Blue Flask symbols do not appear on the reels during the FREE SPINS and RE-SPINS features. The Wild symbol can always appear on all reels.
The number of Flask Scatter symbols collected is tied to the total bet. Changing the total bet will collect another group of Flask Scatter symbols. The active Flask collection is saved and can be continued when you return to the total bet. The Flask collection is also saved between game sessions, so you can continue playing at any time.
The features associated with Flask Scatters (Red Flask and Blue Flask) are treated as a free game, with bets deducted at the start of the spin being returned to the player at the end of the round.
The Red Flask Meter, located on the right, has 3 feature levels that can store up to 30 Red Flask Scatters. On level 1, collecting 10 Red Flask Scatters will unlock the EMPOWERED WILDS feature. When activated, this feature awards 5 FREE SPINS, with all wins associated with Wilds multiplied by X3. If multiple Wilds line up on a winning payline, the win amount will only be multiplied by X3. On level 2, collecting 20 Red Flask Scatters will unlock the WILD ADVENTURERS feature, which awards 5 FREE SPINS and temporarily turns the 2 highest winning symbols into Wilds. On level 3, collecting 30 Red Flask Scatters will unlock the EVERBURNING WILDS feature, awarding 5 FREE SPINS. In this feature, a Sticky Wild is added to the reels at the end of each FREE SPIN and remains in place for the duration of the FREE SPINS. Only the last unlocked level can be manually activated by pressing the button associated with the meter, while the final level is automatically activated once the meter is full.
5 free spins. Wild wins are multiplied by x3!
5 free spins.
are extra Wild symbols! Substitutes for all symbols in Wild Adventurers.
5 free spins. A sticky wild symbol appears at the end of each free spin! The feature is automatically triggered on full selection. Bonus scatter symbols and banked scatter symbols do not appear in any red bank features.
The Blue Flask meter, located on the left, has 3 feature levels that can store up to 15 Blue Flask Scatters. On level 1, collecting 5 Blue Flask Scatters will unlock THE TOWER feature. When activated, THE TOWER awards a RE-SPIN, with reel 3 becoming Wild and multiplying all wins by X2. If multiple Wilds line up on a winning payline, the win amount will only be multiplied by X2. On level 2, collecting 10 Blue Flask Scatters will unlock the BATTLE OF THE WILDS feature, which awards a RE-SPIN and temporarily turns the 5 highest winning symbols into Wild symbols. On level 3, collecting 15 Blue Flask Scatters will unlock the TOWERS OF DARK POWER feature. This feature awards a RE-SPIN, with reels 1, 3 and 5 becoming Wild. Only the last unlocked level can be manually activated by pressing the button associated with the meter, while the final level is automatically activated once the meter is filled.
1 Re-spin. The middle reel becomes the Wild symbol and multiplies all wins by X2!
1 Re-spin. It substitutes for all symbols in the battle for wild symbols.
1 Re-spin. Reels 1, 3 and 5 become Wild symbols! The feature is automatically triggered on a full selection. Bonus Scatter and Bank Scatter symbols do not appear in any Blue Bank feature.
If Wizards land on reels 1, 3 and 5, the bonus game is triggered.
3 Bonus Scatter (Wizard) symbols appearing on reels 1, 3 and 5 trigger the Bonus Game. Before the Bonus Game starts, players are asked to choose between a Female Elven Warrior and a Male Elven Warrior to play. To start the Bonus Game, each round requires 3 cards to be selected. Vertically adjacent cards in the game will then battle each other, comparing the enemy’s attack value with their health value. Each defeated Wizard card awards a random prize and deals one damage to the Wizard. During the battle, 2 special features can be activated:
Choose a warrior to play in the bonus game.
The attack value of each card is compared to the health value of the opponent’s card. At the beginning of each game round, choose 3 cards. Play a card game against the Wizard.
It is triggered when a player or wizard selects 2 cards of the same rank. This reduces your opponent’s life and health cards by 1. The female Elven Warrior uses Arrowstorm, the male Elven Warrior controls Bladed Fury, and the Wizard discards Voidborne Hex.
It is triggered when the player or wizard selects 3 cards of the same rank. This reduces the opponent’s life and health by 1 and doubles the attack value of the owner’s cards.
Each WIZARD card defeated awards a random prize. The feature ends when the WIZARD or WARRIOR no longer has any lives. Killing a WIZARD pays 100x your bet!
Win up to 1500x your bet!
The player’s choice of Warrior and cards are for engagement purposes only and do not affect the outcome of the game.
Each defeated Wizard card awards a random prize. If the player wins, one of the following prizes is randomly awarded: 7x, 8x, 10x, 12x, 15x, 20x, 30x, 50x, 80x, or 140x the total bet. If the battle ends in a tie, with both your card and the Wizard card defeated, one of these prizes is randomly awarded: 1x, 2x, 3x, 4x, 5x, 6x, 7x, 8x, 9x, or 10x the total bet. No prizes are awarded if the Wizard card wins.
Your goal is to deal enough damage to reduce the Wizard’s health points to 0. Killing the Wizard pays 100x the total bet.
Once the maximum win has been reached in the Bonus Game, any subsequent wins the player makes will no longer be added to the total win.
Substitutes for all symbols except BONUS SCATTER and FLASK SCATTERS.
It substitutes for all symbols except the bonus scatter and bottle scatter. This symbol sticks on the reels until the everburning wilds symbol ends.
All wins pay from left to right on adjacent reels. Winning combinations start on the leftmost reel. Only the highest win on the selected line is paid.