Archie O’Loggins and the Enchanted Masks is a 7×7 video slot. The game features Cluster Pay, Avalanche feature, Wilds, special Wild features, Wild Field feature and a bonus game with free spins and re-triggers. The theoretical return to player is 94.16%.
Cluster Pay occurs when 5 or more identical symbols (excluding Scatter symbols) anywhere on the playing area are connected horizontally or vertically. Several Cluster Pays can be present at the same time on the playing area. The size of the win depends on the number of identical symbols; winning symbols are removed and a Wild or Special Wild symbol is added to each Cluster Pay zone, and the Avalanche feature is activated.
Cluster Pay can occur anywhere on the playing area. Only the highest win for a winning combination of symbols is paid.
For each winning cluster, a Wild symbol is randomly placed in an empty space unless the cluster contains a Mask Wild symbol. There are 4 types of Wild symbols: a regular Wild and 3 special Wilds (grenade, dynamite and mask). A maximum of 2 Mask Wild symbols can appear at a time. Grenade and Dynamite Wild symbols cannot appear together. If a Grenade or Dynamite Wild symbol is part of a cluster, its feature is activated first, followed by Wild creation, including moving the Mask Wild symbol.
The Grenade feature is activated by the Grenade Wild symbol, which remains in place and is activated when it is part of a winning cluster or when no further action occurs while it is visible. It upgrades all occurrences of 1 or 2 low-paying symbols to medium or high-paying symbols.
The Dynamite feature is activated by the Dynamite Wild symbol, which also remains in place and is activated under the same conditions. It eliminates all occurrences of 1 low-paying symbol.
The Wild Field feature is activated by Mask Wild symbols that remain sticky on the grid after a win and can move, but only after they become part of a winning cluster. If a win occurs, before the avalanche, the Mask Wild moves to a random empty adjacent position (horizontally or vertically) from the cluster(s) it was linked to, or to a position occupied by another symbol (except Scatter). Clusters with Mask Wilds do not create new Wilds, and if no win occurs, the Mask Wild remains in place.
The Wild Field feature is activated when 2 Mask Wilds are visible and no further action occurs on the grid. A rectangle filled with regular Wilds is formed between them. If a Scatter is inside, it becomes a Scatter/Wild to prevent clusters from being blocked. No new Wilds are created after a payout. The maximum number of Mask Wilds is 2.
The bonus game is activated by 3 Scatter symbols, initially awarding 10 free spins and 5 free spins on re-triggers. During the bonus game, each high-paying symbol covered by the Wild Field adds a cumulative multiplier of x1. The Grenade feature upgrades all instances of 1 or 2 low-paying symbols to high-paying symbols, while the Dynamite feature removes all instances of 2 specific low-paying symbols.
The Wild and Special Wild symbols substitute for all other symbols except the Scatter symbol.
Cluster Pay occurs when 5 or more identical symbols (except Scatter symbols) anywhere in the game area are connected horizontally or vertically. Multiple Cluster Pays can be present simultaneously in the game area. The win size depends on the number of identical symbols; the winning symbols are removed and a Wild or a Special Wild symbol is added to each Cluster Pay area and the Avalanche feature is activated.
The Avalanche feature is activated when a Cluster Pay is won, resolving winning symbols and replacing empty positions with new or existing symbols. The feature continues as long as a new win lands in the game area. The total win amount is paid out when no new Avalanche sequences occur.
For each winning cluster, a Wild symbol is randomly placed in an empty spot unless the cluster contains a Mask Wild. There are 4 types of Wilds: Regular Wild and 3 Special Wilds (Grenade, Dynamite, and Mask). A maximum of 2 Mask Wilds can appear at once. Grenade and Dynamite Wilds cannot appear together. If a Grenade or Dynamite Wild is part of the cluster, its feature activates first, followed by Wild creation, including the movement of the Mask Wild.
The Wild Field feature is activated by Mask Wild symbols that remain sticky on the grid after a win and can move, but only after they become part of a winning cluster. If a win occurs, before an avalanche, the Mask Wild moves to a random empty adjacent position (horizontally or vertically) from the cluster(s) it was linked to, or to a position occupied by another symbol (except Scatter). Clusters with Mask Wilds do not create new Wilds, and if no win occurs, the Mask Wild remains in place.
The bonus game is activated by 3 Scatter symbols, initially awarding 10 free spins and 5 free spins on re-triggers. During the bonus game, each high-paying symbol covered by the Wild Field adds a cumulative multiplier of x1. The Grenade feature upgrades all instances of 1 or 2 low-paying symbols to high-paying symbols, while the Dynamite feature removes all instances of 2 specific low-paying symbols.
The Feature Buy option can be purchased at a price that is a multiple of the current bet size. Buying starts a spin with an outcome that triggers the bonus game. The theoretical RTP is 94.41%. All outcomes from Feature Buy are paid according to the paytable and based on the bet size. The Feature Buy option may not be available on all markets.
The BET+ option can be activated at a price that is a multiple of the current bet size. When activated, every spin guarantees the specified event until you deactivate it. All outcomes from activating the BET+ are paid according to the paytable and based on the base bet size. The BET+ feature may not be available on all markets.