The dynamite symbol can appear on reels 2, 3, 4 and 5 in the base game. The dynamite symbol is a scatter symbol.
The bonus symbol can appear on reels 2, 3, 4 and 5 in the base game. The bonus symbol is a scatter symbol.
The Coin symbol can land on reel 2, 3, 4 and 5 in the Base Game and Heist Mode. The Coin symbol can land on all reels in the Free Spins. Coin symbols take on a random prize between 0.2x to 9x the bet. In Free Spins, the Coin symbol can also randomly take on the prize 200x the bet. The Coin symbol is a scatter symbol.
The Wild symbol can appear on reels 2, 3, 4 and 5 in the base game. The Wild symbol substitutes for all regular symbols when estimating wins.
The Jackpot symbol can land on reel 2, 3, 4 and 5 in the Base Game and Heist Mode. Jackpot symbols take 1 of the 4 Jackpot prizes: MINI, MINOR, MAJOR and MEGA. The Jackpot symbol is a scatter symbol.
The Collect symbol can land on reel 1 and 6 in the Base Game and Heist Mode. The Collect symbol is a scatter symbol.
The Upgrade symbol can land on reel 1 and 6 in Heist Mode. The Upgrade symbol is a scatter symbol.
The Blank symbol can land in Heist Mode and Free Spins. The Blank symbol is a blocker. It does not take part in win evaluation.
The Jackpot table displays the value of all Jackpot prizes. Jackpot prizes are not progressive. Jackpot prizes can only be won in the base game and in Heist mode.
Any Coin or Jackpot symbol landing together with a Collect symbol in the Base Game or Heist Mode activates the Coin Collect feature. The values of all landed Coin and Jackpot symbols are added together and awarded. If two Collect symbols are landed, the Coin and Jackpot values are awarded twice.
Every time the Coin symbol lands in the Base Game, it gets collected into the Free Spins Meter. The Free Spins Meter table shows how many coins need to be collected to increase the Free Spins Multiplier level by 1 for each level. After each level increase, the meter resets to 0. If the number of points exceeds the threshold, the level is increased, and the difference is added to the meter after it is reset to 0. The Free Spin Multiplier level can increase in the Free Spins by clearing a full column of Coin symbols. The Free Spin Multiplier cannot go above 10x. At this level, the meter does not grow until the Free Spins is awarded. At the conclusion of Free Spins, the Free Spins Multiplier level is reset to 1.
Any time a Dynamite symbol lands in the Base Game, it is collected into the Big TNT. Collecting Dynamite symbols can randomly activate Heist Mode. Collecting Dynamite symbols does not increase the chance of activating Heist Mode.
Heist Mode can be activated in 2 ways. Either by landing 3 Dynamite symbols or by having the Big TNT randomly activate.
Activated Heist Mode is linked to the bet and saved with it. Only Coin, Jackpot, Collect, Upgrade and Blank symbol can land during Heist Mode. When Heist Mode is active, the Heist Counter shows the remaining spins before exiting Heist Mode. The Heist Counter starts at 3. Any Coin or Jackpot symbol land on the reels is locked at its position and resets the Heist Counter to 3 spins. Landing a Collect symbol activates the Coin Collect feature. Landing an Upgrade symbol will upgrade the current Coin or Jackpot symbol prizes. Each Upgrade symbol can do between 1 and 7 prize upgrades. When the Heist Counter reaches 0 and no new Coin or Jackpot symbols land on that spin, Heist Mode ends and game goes back to the Base Game.
Landing 4 Bonus symbols in the Base Game activates Free Spins. 3 spins are awarded. The landed Bonus symbols from the Base Game turns into Coin symbols and gets locked in position. All unlocked positions turn into individual spinning reels. Only Coin and Blank symbols can land during Free Spins. If any new Coin symbol lands, they are locked, and the number of spins is reset to 3. When all positions on one column are Coin symbols, the column is cleared. The values of all Coin symbols are summed up and the Free Spin Multiplier level increases by 1. At the end of Free Spins, all Coin symbols prizes are summed up and multiplied by the final Free Spins Multiplier. Free Spins are played with the same Bet configuration as the round that activated the Free Spins.
Heist Mode is linked to the bet and saved with it. Each bet is saved separately. If changing to a new bet while in Heist Mode, the current state will be saved under the current bet and the next spin will be played in Base Game with the new bet. Whenever the bet is changed to a bet where Heist Mode is active, the state is restored together with the bet. Free Spin Meter and Free Spins Multiplier are persistent between rounds across all bet levels. The probability of activating certain game events may change during gameplay. As the Free Spins Meter and Free Spins Multiplier increase, the chance of activating Free Spins will decrease.